Karl Heisenberg

Karl Heisenberg is a unique Mercenaries character who fights using magnetic powers instead of traditional firearms. His kit revolves around metal manipulation, charged melee attacks, and high-damage projectile abilities.

Starting Loadout

Heisenberg starts with the following abilities:

Heisenberg's Hammer

Heisenberg's primary melee weapon, capable of delivering devastating charged strikes.

240
150

Scrap

Heisenberg launches metal scrap projectiles at enemies.

170
3
2.4

Sawblade

Heisenberg hurls a spinning sawblade that tears through enemies.

270
2.4

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Available Weapons

Heisenberg cannot obtain additional weapons during Mercenaries stages. His magnetic abilities form his complete kit:

Heisenberg's Hammer

Heisenberg's primary melee weapon, capable of delivering devastating charged strikes.

240
150

Scrap

Heisenberg launches metal scrap projectiles at enemies.

170
3
2.4

Sawblade

Heisenberg hurls a spinning sawblade that tears through enemies.

270
2.4

Strategy Tips

Heisenberg excels at controlling groups of enemies with high-damage, wide-area attacks. His Hammer provides powerful charged melee strikes, while Scrap and Sawblade allow him to hit enemies at range. Proper charge timing is key to maximizing his DPS and maintaining combos.